The far mountains were created as a matte painting created by Carlos
Amato. You can find a detailed description of his process in his
research report on the production website. This painting was photographed,
stitched together in Photoshop to create a long, narrow, image and
then colour-corrected and projected onto a cylinder that surrounded
the scene in Maya. The matte was rendered as a seperate layer using
a basic surface shader and then heavily treated in post-production
to get the final look.

The sky was also a painting created by Thulani Simantov.
It was mapped onto a dome that covered the environment scene and
rendered in a similar fashion to the mountains..
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